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Ok, I haven't been in touch with magic item creation in a while.
So what would a hand of the mage further enchanted with +2 Wisdom cost?
Assuming I have an enchanter capable and willing to do the enchanting(he is an npc).

From what I remember it would have been 900 for the base item and 6000 (1.5 * 4000) with Dungeon Masters Guide - Rules, but I am not sure wether the Magic Item Compendium changed that.

Hand of the Mage can be found here for reference

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Magic Item Compendium eliminated the cost-penalty associated with combining items for the following types of effects:

  • Deflection bonus to AC
  • Armor bonus to AC
  • Enhancement bonus to natural armor bonus to AC
  • Enhancement bonuses to ability scores
  • Resistance bonuses to saving throws
  • Resistance to energy

With that being the case, your +2 Wisdom hand of the mage would cost simply 900 gp for hand of the mage plus 4,000 gp for the periapt of wisdom +2, so 4,900 gp. Under the original rules, you would multiply the cheaper portion of the item (the hand of the mage) by 1½, so you’ have 4,000 + 1½×900 = 5,350 gp.

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  • \$\begingroup\$ does that mean, that I could add a deflection bonus to that hand of the mage in addition to the wisdom without paying any additional costs besides the base cost for the deflection bonus? \$\endgroup\$ – Andy Nov 8 '14 at 17:33
  • \$\begingroup\$ @Andy Yes, it does. The cost for doing so is in Magic Item Compendium but it's in line with what you see for items that do that in the DMG. \$\endgroup\$ – KRyan Nov 8 '14 at 23:01

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