I remember reading somewhere that characters can gain general 'life' experience during story downtime, usually downtime that takes place over years of story line... Could someone (if anyone remembers where it's located) give me a reference to where I could find it?
My primary reason for asking is that my party's D&D 3.5e campaign is about to wind up, and I don't plan on starting the next campaign for about 5 years game time.
I remember suggestions being printed in a D&D book that stated that a character could gain levels over time outside of questing during down time. I would like my party to advance 1 level, or possibly 2 before starting the next campaign. Preferably with their current equipment, as they have been living the 'home' life, maybe making a little money through crafts of professions... Now, I could just tell them that's what happens, but I would like to have a more concrete basis than just telling them they gained an additional level or two randomly. This way they will not expect loot like they would if they had been adventuring, and they will have a little money saved up.