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This is based on this question. How do I make sure a character like this doesn't overshadow others?

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  • \$\begingroup\$ [Related] What to do when your character is just too good? \$\endgroup\$ – SevenSidedDie Mar 18 '15 at 21:50
  • \$\begingroup\$ Probably a duplicate but there's so little information it's hard to tell. Speaking as a GM? rpg.stackexchange.com/questions/50/… is a dupe (and locked, for being similarly defined). As a player? rpg.stackexchange.com/questions/22173/… is a dupe. \$\endgroup\$ – mxyzplk - SE stop being evil Mar 19 '15 at 0:24
  • \$\begingroup\$ Also related: The tier system which should explain why your worries about a ranger with some minor buffs suddenly becoming OP are almost certainly unfounded. \$\endgroup\$ – Please stop being evil Mar 19 '15 at 2:26
  • \$\begingroup\$ Well, I didn't see the tier system yet. I didn't realize the ranger was seen as "tier 4" (AKA they suck by themselves) I thought basically "Everyone has a purpose and everyone has their place" The defender: (Fighter, paladin, etc.) The striker: (barbarian, rogue, ranger, monk) The Healer: (druid, favored soul, and cleric) and the mages: (wizard, warlock, and sorcerer) Thanks. I'm not as nervous about it now. \$\endgroup\$ – Cataru Moore Mar 19 '15 at 12:27
  • \$\begingroup\$ @CataruMoore The "Defender, Striker, Healer, Mage" role model isn't a bad starting point for understanding how classes work, but remember that builds can change everything - It's easy to make a mage who plays like a striker, or a healer who plays like a defender, for example. \$\endgroup\$ – GMJoe Apr 2 '15 at 3:00
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Generally the best idea is to confront the players with a wide variety of obstacles that require different ways to overcome. It's not usually a problem if one character is really good in one type of situation, as long as he isn't the best all the time.

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