One of my players chose Creative Spinner who Entertains for his character. Now we are wondering whether the inability from Creative - "The diffilty of all tasks related to pleasant social interaction is one step higher for you" - cancels out the first Tier ability Levity ("You are trained in all social interactions other than those involving coercion or intimidation").
To me it feels like it should certainly be possible to be both creative and entertaining at the same time. On the other hand removing these inabilities could make things slightly "overpowered" (if there is such a thing in a story-centric game) or unbalanced.
Right now I'm thinking to make these bonuses more situational - e.g. more entertaining when in the spotlight but more creative when outside of it - but I fear that may make it difficult for the player to judge his abilities in any given situation and give too much room for arbitrary decisions.