I was reading through the demo chapter of Diaspora's Fate based sci-fi game and it featured a list of ships and some rules in order to play ship-to-ship combat as a mini-game, without any roleplaying/story involved.
That sounds ideal for trying out the Fate rules and seeing how good they are. Problem is, the person I'd like to join me for such a mini game really dislikes sci-fi stuff.
Does anyone know of a mini-game setup for Fate that is set in a more historic or fantasy world?
Requirements would be:
- Based on the Fate rules
- Needs to come with some information on how to play battles (either small group or large scale is ok)
- Needs to come with a bunch of premades so I don't need to make my own
- Minimal setting information (to explain the premades), but no novels to read
- Less prep-time is better
- If historical, preferably before the age of common gunpowder
The goal is to explore the rules of the Fate system in a 1-on-1 setting without needing to create an entire world or getting into roleplaying a complete story. I'd like to save that part for after I figure out whether Fate is as cool as it sounds and I can look for some more players.