I recently found the game Roll to See if I Have Shoes On and decided to give it a try.
There is something I was wondering though, can XP be used immediately after receiving it?
Consider the following two rules:
- For every roll you fail, you get 1 XP.
- XP can be used to change a die into a 6 for advancement purposes but not for success purposes.
So after failing for example throwing a grenade with "Do anything 1", the grenade explodes in the player's hand and the player gets XP. Is it then possible for that player to immediately use the gained XP to get something such as "Lost hand 2", "Self-destructive 2" or "Dangerous fool 2"?
The rules are obviously not clear about it, so it would be nice to know how other players handle this.