As I recall in the GMC rules update, it is stated that Ghosts can not get beyond rank 2, without going to the underworld. Ghost are also not interesting in most games while they are in the underworld (its pretty hard to get to). So I want my rank 3 ghost to be back in the "real" world.
How do ghosts get out of the underworld? Is it basically restricted to some other supernatural (such as a SinEater, Mage, Demon, Death-spirit/angel...), or mortal (using a ritual) opening a avernian gateway and the ghost sneaking out?
For a ghost to go to the underworld, it needs to have all its anchors destroyed. But if all its anchors are destroyed, how can it stay back, if it finds its way back?
A friend tells me that the way for a ghost to create new anchors is to use the Create (or Mass-Create) Influence ability, using its Influence Anchors.
But create is not available til Rank 4 (influences can't exceed ranks).
How does this work out?