I'm a GM of a party that includes an Immolator. The player has expressed interest in Burns Twice as Bright with his next level up. In order to be prepared, I want to know how I should grant him XP when using this move. The moves are as follows:
Burns Twice As Bright
When you channel the flames of fate, you may treat a missed roll as a 7-9 or a 7-9 result as a 10+. This may be a roll you or another character has made. Tell the GM something you’ve lost; an emotion, a memory or some innate piece of your being. You may not use this move again until you’ve used Burns Half As Long.
Burns Half As Long
You gain this move when you gain Burns Twice as Bright.
When you sacrifice a victory to the flames of fate, treat any roll of 10+ as a miss.
As I read it, XP could be granted at either of the following times, but not both:
1) A fail is rolled; mark XP. The Immolator uses Burns Twice As Bright to convert it to a hit.
2) The Immolator uses Burns Half as Long to recharge. Mark XP for the now failed roll.
Personally, I like the second option, as that provides delayed gratification of XP, and offers more incentive to use Burns Half As Long.
However, since this is an "official" class from Koebel and LaTorra, I'd like to award XP in the same manner that they would. Unfortunately, I can't find any such ruling that confirms or counters my own ideas.
Is there any "official" rule of how to handle XP for Immolators using these moves?