Apart from it being an everyone-for-himself game, one of the most dreaded things about Blood Red Sands is the sheer number of dice needed:
Total Dice Needed for a full game of 5 players: 25d10, 25d8, 25d6, 25d4 for a total of 100 dice.
As the keeper of a large hoard of dice for conventioning purposes, I have the needed d6s and d10s, and enough d6s of a different color to simulate d4s (rerolling 5s and 6s), but not enough d8s.
Apart from using several d12s and d10s and other bigger dice to simulate d8s, is there anything I can do to avoid using all those dice at once? I suppose that, since the dice get divided among 5 players and seeing as the game focuses around duels, having lots of dice rolled at the same time is infrequent, but since it's my first time playing I don't really know for sure.
I guess I could prepare tokens representing unrolled d8s, to keep on the appropriate Battle Mats or on the Record Sheets, then hand d8s to those in real need of rolling them, but that might be confusing (dice gets moved, token stays there, ending up with some token more in the end).
Have you had any experience with BRS or with similar dice-hoard needs in games where dice are assigned to in-game elements? What's a good way to solve such issues?
Note: since I only need those dice for a single game, buying around 20 of them is... well, a complete waste of money, in my opinion. I'd rather resort to cutout pieces of cardboard or other things I already have.