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I've been meaning to play a campaign where my player will be able to experience two spheres: dungeon exploration, as underling task to get some magic items etc., and some political intrigue, navigating the hierarchy of the organization who hired them and their concurrent.

The setting is a custom med-fan one, and the players will be acting around one of the big event of the world, which happened after much political conflict, fighting for influence between guilds and sects in a big city. They will work for one (or more) of these groups, and I want them to be able to make their place in this web while the intrigue progress.

Ideally, I would like a system with a flexible magic system, but as long as there is some magic in it, it will be okay. Also, I would like a system with some crunch, no something too rule light.

To summarize:

  • Rules for interaction with, between and inside a faction (I already have the setting)
  • Still allowing for a D&D like adventure experience (combat, dungeon exploration etc.)
  • It should work with a medieval-fantastic setting. If necessary, I will do the work to adapt the system to the setting, but being easily extensible is a plus.
  • Idem for a magic system, the setting have some specific rules for magic, but they can be flexible outside specific situation.

Systems I've already thought about:

  • D&D 3.5 / Pathfinder: from my experience, the social/influence rules of these game are not that important. Maybe I missed something about them, only having the base rules.
  • Reign Enrichidon: I tried it for a bit, it is a good system, but do not help much for influence of a person inside a faction.
  • FATE Core: Everything is possible with FATE, but I would like something with more rigid rules

Right now, I'm considering toning down the faction elements of the campaign and switching to a customized Call of Cthulhu, moving the focus to a more occult play style, but I am still interested in answers.

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closed as too broad by GMJoe, Miniman, gomad, doppelgreener, Wibbs Jul 3 '15 at 7:11

Please edit the question to limit it to a specific problem with enough detail to identify an adequate answer. Avoid asking multiple distinct questions at once. See the How to Ask page for help clarifying this question. If this question can be reworded to fit the rules in the help center, please edit the question.

  • \$\begingroup\$ Hi there. For the political side, are you looking for a system with strong mechanics for handling the interaction of largescale NPC-managed factions? Or are you looking for a setting with a large number of interacting political factions you can use in a campaign? \$\endgroup\$ – GMJoe Jul 3 '15 at 6:26
  • \$\begingroup\$ Oh! You're new. in that case, welcome to RPG.SE! To ensure that the questions we get can always have a reasonably-objectively-best answer, we have some specific requirements for system-recommendation questions. You can read them here: meta.rpg.stackexchange.com/questions/1070/… Once you've read those, I recommend editing your question to clarify exactly what it is you need; At present, your question's criteria might not be specific enough. \$\endgroup\$ – GMJoe Jul 3 '15 at 6:31
  • \$\begingroup\$ Hi, Thanks for the link, I should have checked meta before posting, but I was a bit in a rush when I did it. I will update it as soon as possible \$\endgroup\$ – Jupotter Jul 3 '15 at 7:28
  • \$\begingroup\$ Okay, let me know if you need some more details, I know recommendations are tricky on SE. \$\endgroup\$ – Jupotter Jul 3 '15 at 7:45
  • \$\begingroup\$ If you clean this up to ask for specific requests, I would also like to know the recommendations made! \$\endgroup\$ – Jack V. Jul 7 '15 at 10:29