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Besides the shield spell, what can defend a creature against the magic missile spell?

I am asking for something, if there is anything at all, that can prevent the damage on a hit; not concealing or any other situation in which the caster wouldn't be able to target the creature.

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Well, there's shield, of course, as well as the brooch of shielding. Lesser globe of invulnerability works (as does similar spells), as does an antimagic field, the spell Nightshield (Spell Conpendium 3.5), Spell turning is an option 2 I think .

You can counterspell it with magic missile or dispel magic. A ring of counterspells can be used by non-casters.

You can boost your spell resistance to negate the spell.

Mirror image or any other spell/effect that makes you seem to be in one place rather than where you are can be useful as well. However, blink, et. al., do not work as force effects extend into the ethereal plane.

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    \$\begingroup\$ You can also try the spell Forceward from Spell Compendium \$\endgroup\$
    – sisima70
    Jul 8, 2015 at 12:57
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    \$\begingroup\$ Mirror Image doesn't affect Magic Missile at all actually. It specifically only works against spells that require attack rolls. \$\endgroup\$
    – Jon Claus
    Jul 8, 2015 at 21:40
  • \$\begingroup\$ The Brooch of Shielding is slotless, which is nice if you want the immunity but want other magic items as well. \$\endgroup\$
    – GMJoe
    Jul 10, 2015 at 3:48
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There are a variety, but the most common by far is the 1500 gp brooch of shielding. Does not require actions or spellcasting ability to use and has no duration. Can be put on fighters, pets, etc.

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I know you mentioned concealment but it's worth remembering that invisibility is 100% proof against MM and is pretty cheap.

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  • \$\begingroup\$ While true, basic Invisibility isn't much use for blocking Magic Missile in practice except to prevent ambushes with it, since attacking breaks the invisibility. \$\endgroup\$ Jul 9, 2015 at 13:53
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    \$\begingroup\$ I think that's a restricted view. MM is a ranged weapon and as such is good for striking opponents who are beyond physical reach. If they're beyond physical reach AND missiles can't target them, they can do lots of things other than attack - cross a bridge, climb a cliff, pick a lock, break down a door, call out information about what they can see etc. etc. \$\endgroup\$
    – Nagora
    Jul 9, 2015 at 15:44
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    \$\begingroup\$ Invisibility can be overcome if the one casting MM has the ability to see invisible things, or their perception check is high enough because invisibility is only +20 when moving, or +40 when still. \$\endgroup\$
    – Fering
    Jul 11, 2015 at 16:21
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Readying and then casting the 3.5e Telekinesis spell as a Violent Thrust can hurl one object per caster level.

Not only would this prevent the magic missile damage, the spellcaster could then redirect the magic missiles towards the enemy spellcaster or another target.

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