# After removing Dazed can a creature use its other actions?

1. A character starts its turn Dazed [ddi]
2. The creature uses its one action to grant myself a save using a power that requires a minor action.
3. The creature makes the Save and is no longer Dazed.

Is the creature's turn over since it used its one action while Dazed?

Or, since the Dazed condition is gone, can it now take the remainder of its actions?

Dazed While a creature is dazed, it doesn’t get its normal complement of actions on its turn; it can take either a standard, a move, or a minor action. The creature can still take free actions, but it can’t take immediate or opportunity actions. It also grants combat advantage and can’t flank.

If you save, you have your full slate of actions for the turn aside from the one you used to grant a save.

The Dazed DDI condition states (emphasis mine):

While a creature is dazed, it doesn’t get its normal complement of actions on its turn; it can take either a standard, a move, or a minor action

Therefore once the dazed condition is removed, it no longer affects you and you can use the other actions.

Also, from the Rules Compendium, pg229

Conditions don't have degrees of effect; either a creature has a condition, or it doesn't.

If dazed had any effect after the condition was removed it would violate this clause and should be explicitly stated to do so.

The short answer is "DM's Discretion". However, there is reasonably strong logic to support @PatLudwig's ruling. I arrived at this conclusion after some e-mail discussion with Wizards of the Coast's Customer Support.

When I asked about this issue in the support request, I used Grit and Spittle [ddi] as an example power, as it does allow you to make a saving throw as a Minor action.

Effect: You spend a healing surge but regain no hit points. You make a saving throw against every effect on you that a save can end.