I'm GMing a Pathfinder campaign and some players have mythic tiers. They seem really powerful to me? As far as I can tell, even adjusting CR for mythic tiers, their power makes the CR system even more "broken". I just don't get the logic of the changes Mythic Adventures makes to CR calculations.
Putting together some encounters, the math looks all wrong to me. For an example:
- A mythic Wolf with 4 tiers is supposed to be a challenge for two normal PCs at level 1? In the manner explained in Mythic Adventures, the wolf has a CR 3 (1 + 1/2 his mythic ranks).
Other things I don't get:
- How to determine the individual CR of PCs and APL of a group when mythic tiers are involved
- The correct CR of mythic monsters
How to deal with special mythic abilities. The book says
Some new monster abilities are especially powerful; at the GM's discretion, they can count as two abilities toward this total
Dual initiative is that powerful? How am I supposed to work with that and not accidentally make a monster too hard or too easy?
In general it seems really unbalanced. How can I ever put a group of four normal PCs against a mythic monster and not have them be walking into a slaughter?