I'm looking for some help with understanding what options an opponent has when I hit them with my bola.
My ranger has taken the Bola Training [Multiclass Bola] feat, so I can forego damage and choose to immobilize the target, and knock prone on crits. I'm throwing a +1 Distance Bola, so the weapon is magical as well.
When I choose to immobilize an opponent, what are the rules for their escape options:
- The bola weapon description says "bolas tangle up opponents", but what are gameplay rules for untangling? Action type, skill check?
- If an opponent chooses to cut the bola, what are the rules for damaging/destroying a magic weapon?
- What would be a DC to break out of a magic bola?
- Do any of the rules for escape change when I'm able to also knock them prone?