A friend decided to do a short 4e game; the current plan is to do only four sessions or so, all at level 6. I’m (still) not super-clear on how items are being handled, but I gather there’s some houserule there, and one houserule I know is in place is that each character gets a bonus Expertise feat for free at 1st level.
Since I was away until yesterday, my plan had been to simply revive my dwarf stormheart warden, since he’d been a ton of fun before his game sadly died too soon. Unfortunately, I got back from vacation to a party of three controllers (psion, sentinel|wizard, ...forget what the third was) and a defender with some off-striking capability (Cha-heavy paladin, that appears to have been planned around the idea of my warden as main tank). So my defender with some off-controller properties seemed like a not-great fit.
The psion, at least, decided to switch to a ranger-or-rogue (undecided when I left) when he was also presented with this situation. The others are holding fast to their preferences. So if I kept my warden as planned, we’d have two controllers, two defenders, and a striker.
Unfortunately, I’m swamped for time, and plus I really liked my warden. I’m relatively new to 4e, and do not want to try to roll out some generic leader in the hour or so I might have to prepare. I would prefer to swap my stormheart warden for a lifespirit warden.
In poking around, though, lifespirit seems to have a somewhat weak reputation, at least among the Guardian Might options, and I’m not sure how best to work with it. The party composition really wants to shift me pretty far into leader territory; honestly, farther than I’d like to go. In particular, getting my hands on the cleric daily moment of glory seems to come very highly recommended at low-to-mid heroic (which 6th may still qualify as?), but I really like form of winter’s herald and am not really thrilled with losing boiling cloud either, particularly not for a 1st-level daily, even one as well-regarded as moment of glory.
Just how badly are we here? Two defenders and two controllers seems like it would go a long way towards damage mitigation which maybe does something to alleviate our suffering in the lack of a leader, but from what I understand the leader is about the most crucial role in 4e.
Just how close can I cleave to my defender roots without failing to provide the party with resources it needs? Can Lifespirit be made to handle the healing we need?
Does a +Wis race (I was thinking elf) make more sense than dwarf, or is the dwarf minor-action Second Wind still ideal here?
Does multiclassing or (shudder) hybridizing fix anything here? Particularly if I don’t want to ditch form of winter’s herald? My understanding is that cleric does make a particularly good hybrid class (as far as that goes), but warden doesn’t so much. I am honestly not sure how much multiclassing actually does or doesn’t do.
Pretty much same question, but now for theme. We have those. Do any particularly well help here?
For reference, the original stormheart warden had had Bludgeon Expertise, Dwarven Weapon Training, Crippling Crush, Sudden Roots, and Mark of Storm. I’m not exactly married to these, though.