I am about to start on a pre-made adventure, for which I intend to use a grappling druid. We are allowed only to use core books & the complete series, I have the following concept in mind and would like to know if there are any further ways to optimize the build.
Base stats
Human (Stats were point buy; allowed only 1 value below 10)
Str 10
Dex 10
Con 18
Int 10
Wis 16
Cha 8
Level progression:
1 Monk (1) (for improved grapple & wis to AC)
2 Druid (1)
3 Druid (2)
4 Druid (3)
5 Druid (4)
6 Druid (5)
7 MoMF (1)
8 MoMF (2)
9 MoMF (3)
10 MoMF (4)
11 MoMF (5)
12 MoMF (6)
13 MoMF (7) (for extraordinary wildshape)
14 Warshaper (1) (for crit immunity)
15 Warshaper (2) (for the stat gain)
16 Nature's Warrior (1) (for Serpent's coil)
17 Nature's Warrior (2)
18 Nature's Warrior (3) (for Armor of the Crocodile)
19 Nature's Warrior (4)
20 Nature's Warrior (5) (for Wild Growth or Earth's Resilience)
Feat Progression:
1 Endurance (Reg) & Combat Reflexes
3 Alertness (Req)
6 Hold the Line (to grapple a charger and thus prevent damage)
9 (Multi-attack)
12 (Improved Multi-attack)
15 ..
18 ..
The feats are my biggest issue, I do not know of that many feats from the core/complete books that are very useful for a grappler build. I put multi-attack and improved multi-attack between parenthesis because they were two of the feats that I considered but are all not that great for a grappler build.
TL:DR How can I maximize the chance to succeed in grapple and my grapple damage using the above listed character concept (swapping class levels and feats are allowed) within the listed constraints (core & complete books only).