My party approached an iron door in a dungeon and our rogue failed its Open Lock skill check. My duskblade took the opportunity to try and break the door. I have knowledge of hardness and hit points as outlined in the Dungeon Master's Guide, however some questions yet remain.
- Can I add full power attack to damage?
- How much extra damage will channeling shocking grasp add?
- Also can chopping at lock or hinges speed up the process?