I've just picked up the quickstart for Call of Cthulhu 7th edition, which I thought was great. Given that it seems to cover off most of the essential game crunch (conflict resolution, and character generation primarily), I'm wondering if I actually need to buy the full version.

I have a bunch of 5th ed books including the core book, so I'm covered for lore and adventures, and conversion doesn't seem difficult. Given that my coffers are running a little light and the new edition is kind of pricey even as a pdf, can I get away without purchasing it? Are there any essential rules that I can't get by combining the quickstart with previous editions?

  • \$\begingroup\$ How could any answer not be opinion? \$\endgroup\$ – Ruut Oct 1 '15 at 2:45
  • 3
    \$\begingroup\$ @Ruut Because I'm asking what essential rules I'm missing? That's at least semi objective \$\endgroup\$ – synesthesia Oct 1 '15 at 3:00

Yes you can get away without purchasing it.

Covered by Quickstart rules:

  • Character creation
  • Skill checks
  • Basic Sanity mechanics
  • Basic Combat mechanics
  • Basic Damage & healing mechanics

Covered by 5th edition core book

  • Skill descriptions
  • Full Sanity mechanics (regaining sanity through therapy, ...)
  • More Combat factors, such as cover and lightning (moon light, etc...)
  • More damage & health factors
  • Entities (monsters, old ones, ...) can be taken from any book which has descriptions (assuming you use stats for them)
  • Reading of Mythos tomes & lore
  • Spells descriptions & casting

I can't think of an essential rule that you're missing by combining both editions.


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