In fifth edition D&D when creating a bard it says you have 3 skills of your choice. I'm guessing that mean proficiency in those skills. At level 3 in bard, if you choose College of Lore, you get proficiency in 3 skills of your choice. Is that another three?


3 Answers 3


Yup, upon joining the college of lore you gain proficiency in another 3 skills. Bards are very versatile.

  • \$\begingroup\$ If you have the Entertainer background, it says your Tool Proficiencies include one type of musical instrument and your Equipment invcludes a musical insrument. If you're a Bard as well does that mean you have two instruments and proficiencies in four? \$\endgroup\$ Commented Oct 7, 2015 at 19:14
  • \$\begingroup\$ @RichardYoung Suggest you ask that as a separate question, link it to your original question. \$\endgroup\$ Commented Sep 8, 2016 at 21:32
  • \$\begingroup\$ @RichardYoung - I don't suggest you ask that as a separate question because the answer to that is readily available under backgrounds in the PHB and it will be downvoted. Duplicate skills/features from classes/background pairings allow you to replace the duplicate with any other skill/tool of your choosing. Backgrounds are not rigid, they are flexible. \$\endgroup\$ Commented Oct 16, 2019 at 19:22

You can have at least 8 skill proficiencies when you pick that College.

And possibly a few more.

College of Lore gets a lot of skill proficiencies

When you pick the College of Lore at 3rd level, you can have eight proficiencies. (This is the basic amount, more later depending upon other choices).

3 for choosing a bard at first level, 2 from your background, 3 additional skill proficiencies are granted to you when you choose that archetype (College of Lore) at 3rd level.

Your first three come from the "class features" section under Bard in the PHB.

Weapons: Simple weapons, hand crossbows, longswords, rapiers, shortswords
Tools: Three musical instruments of your choice
Saving Throws: Dexterity, Charisma
Skills: Choose any three

Your second two come from your background. I'll use Charlatan as an example, which provides proficiency in Sleight of Hand and Deception.

At third level, when you choose your Bard College, you get 3 more.

Bonus Proficiencies
When you join the College of Lore at 3rd level, you gain proficiency with three skills of your choice.

Also note that any bard at 3rd level gets the following good deal.

At 3rd level, choose two of your skill proficiencies. Your proficiency bonus is doubled for any ability check you make that uses either of the chosen proficiencies.

To really pile it on: if you had chosen half-elf as your player race, you'd have two additional proficiencies from that choice alone. Under Half-elf traits is included...

Skill Versatility
You gain proficiency in two skills of your choice.

That's 10 already at third level. If you later take the Skilled feat, you add three more. That's 13.

Another approach is to select the Variant Human at first level, which grants another skill, and as your feat choose Skilled, which adds three more.

That gets you 12 skill proficiencies at level 3. That half elf would need to wait until fourth level to get the additional three with the skilled feat for 13.

Note that you also have three tool proficiencies for the three musical instruments you choose when you begin as a bard at first level. That's a tool proficiency, which is slightly different from skill proficiency.

On page 231 of the Dungeon Master's Guide is a section on training as a reward. This opens the door to keep on increasing the number of skills, tools, or languages a PC is proficient in based on the available down time, the campaign, etc.


Your confusion seems to stem from the difference between Skill and Skill Proficiency. Anyone can use a Skill and attempt to remember lore (History), detect traps (Perception), hide (Stealth), and etc. but not everyone is proficient in a skill.

Here is the possibilities of Skill Proficiencies at different levels for a College of Lore Bard.

At 1st level

Race - 1, Elf; 1 Human Variant (possibly 3 more if you pick the Skilled Feat); 2 Half-elf; 1 Half-Orc;
Background - 2
Class - 3

At 1st-level, you can possibly get a maximum of 9 Skill Proficiencies.

At 2nd-level, you get Jack of All Trades, which isn't exactly a Proficiency but it's still worth mentioning.

At 3rd-level

College of Lore Feature - 3

So, at 3rd-level you have a possible maximum of 12 skills if you picked the Human variant as a race and the Skilled Feat.


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