I was doing a small thought experiment yesterday in regards to what would happen if a grappling orientated creature (with the improved grab ability) is grappled himself.
The rules for improved grab from the SRD state that (emphasis mine, partial citation):
A successful hold does not deal any extra damage unless the creature also has the constrict special attack. If the creature does not constrict, each successful grapple check it makes during successive rounds automatically deals the damage indicated for the attack that established the hold. Otherwise, it deals constriction damage as well (the amount is given in the creature’s descriptive text).
However, in the event that such a creature got grappled himself (by another character/creature) and performs the 'damage your opponent' option of grappling:
While grappling, you can deal damage to your opponent equivalent to an unarmed strike. Make an opposed grapple check in place of an attack. If you win, you deal nonlethal damage as normal for your unarmed strike (1d3 points for Medium attackers or 1d2 points for Small attackers, plus Strength modifiers). If you want to deal lethal damage, you take a –4 penalty on your grapple check.
The creature would not do any natural attack damage as the creature did not initiate grapple himself. Therefore, the only damage the creature could do would be the
1d3 (if medium) + strength.
(Actual question) Consequently, does it make sense for such a creature to first try to 'escape the grapple', prior to attempting to initiate grapple (allowing it to use improved grab in subsequent rounds)?