Need help about some interaction between monk/natural attacks and Feral Combat Training during full round attack , not FoB!
Monk unarmed strike
A monk’s unarmed strike is treated both as a manufactured weapon and a natural weapon for the purpose of spells and effects that enhance or improve either manufactured weapons or natural weapons.
My standard full attack routine is claw/claw/claw
First question is, can I choose to trade one claw attack for one unarmed strike during this routine, by virtue of the "monk's unarmed strike are treated as natural weapon [etc] "?
claw (str)/unarmed(str)/claw(str)
Or do I have to follow the standard interaction between "manufactured weapons" and natural weapons?
Unarmed (str) , Claw -5 (str/2), Claw -5 (str/2), Claw -5 (str/2).
Considering that a monk's unarmed strike could be an elbow hit that doesn't require the hand.
Feral Combat Training
Benefit: Choose one of your natural weapons. While using the selected natural weapon, you can apply the effects of feats that have Improved Unarmed Strike as a prerequisite.
Special: If you are a monk, you can use the selected natural weapon with your flurry of blows class feature.
From FAQ...
Normally a monk who has natural attacks (such as a lizardfolk monk with claw attacks) cannot use those natural attacks as part of a flurry of blows (Core Rulebook 57). Feral Combat Training allows you to use the selected natural attack as if it were a monk weapon.
Yes. The feat says you can apply "effects that augment an unarmed strike," and the monk's increased unarmed damage counts as such.
There is no such thing as an off-hand attack for a monk striking unarmed. A monk may thus apply his full Strength bonus on damage rolls for all his unarmed strikes.
Does this mean that my claw, being considered a monk weapon, still scales for 1x str on my attack routine?
Unarmed (str), Claw -5 (str), Claw -5(str), Claw -5(str)
Considering that Feral combat Training allows me to inherit all the pros of the monk unarmed strike this allow to bypass even the secondary attack limitation during an "manufactured+natural" full round attack?
Unarmed (str) , Claw (str), Claw (str), Claw (str)
Or that I just ignore "secondary natural attack limitation " for " Monk's inherited" natural attack? ( es. Claw primary, Tail Secondary slotted with FCT )
Normal : Claw/ Claw / Tail -5
With FCT: Claw / Claw / Tail
And what happens if I choose to go the two weapon fighting route? How does ignoring the "offhand limitation" work?
The last question: start from the point that FoB ( the monk's two weapon fighting original routine) allows the user to use the same weapon or natural attack one or more times with FCT (I could with Feral Combat Training's FOB go 3x Bite with the same Bite with poison), but with Two-Weapon Fighting I can't use the same weapon.
I'd appreciate a point to point answer.