I'm not sure about the spirit rules. Can supernatural beings be claimed or possessed? (Didn't find any excepiton that says they cannot)
Any of the Ephemeral Beings (Ghost, Spirit or Angel) can do it if it possesses the correct Manifestation.
There are three possible manifestations that can be used:
- Fetter : requires that the target has the Open condition. If successful the target gains the Urged condition (=Spirit-Urged of 1st Edition).
- Possess : same as Fetter, but the target gains the Possessed condition instead of Urged (power used by the Spirit-Thieves of 1st Edition).
- Claimed : requires that the target has the Controlled condition. If successful the target gains the Claimed condition (=Spirit-Claimed of 1st Edition).
Resistance is always handled through Resolve + Composure + Supernatural Tolerance (where Supernatural Tolerance = Blood Potency / Primal Urge / Gnosis or the power trait used by the template).
Source: p224 - p 228 of the God-Machine rules update.
For 1st Edition New World of Darkness: the same information can be found in the Book of Spirits (see Claim on p139; Living Fetter on p143; Possession on p145). The Werewolf core book doesn't mention the Supernatural Tolerance for the resisting party.
Short answer: yes, but generally it's not a good idea because supernatural beings may easily understand what is happening, and react appropriately.
In game terms, a supernatuarl being adds his "power trait" (Blood Potency, Gnosis, Primal Urge...) to Resistance rolls against the spirit