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I am getting ready to play D&D for the first time and really excited! I have been watching Critical Role to learn a little more. I am going to be playing a rogue and on Critical Role Vax often attacks with 3 daggers. When you're duel wielding do both attacks count as one then using a bonus action to get to third? It has been confusing me.

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    \$\begingroup\$ This isn't really an answer but as an avid watcher of critical-role myself, Matt Mercer, their DM, has numerous houserules that let his players do stuff so that they can maximimze their fun. Case in point, Trinket the bear is not a legal ranger companion, a Bard should not be able to inspire himself, oh, and... Gunslinger. He's the kind of DM who vetoes all the rules to favor the Rule of Cool/Fun. \$\endgroup\$ – daze413 Nov 20 '15 at 4:05
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    \$\begingroup\$ @daze413 He is living up to the spirit of the game, whether or not he adheres to the letter of any and all rules. I consider that laudable. \$\endgroup\$ – KorvinStarmast Sep 14 '16 at 20:52
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You're rightly confused — you don't normally get three attacks per round like that. By itself, fighting with two weapons gives you at most two attacks — one from the normal Attack Action and one from a Bonus Action with the off-hand weapon.

Vax therefore has something else going on that is allowing that third attack. From the Critical Role Wiki's FAQ:

How does Vax get 3 attacks per round?

He dual wields daggers for 2 attacks and has a custom magic item brought over from Pathfinder called boots of haste which function like the spell.

So Vax is making the first two attacks according to the normal rules for Two-Weapon Fighting (on page 195 of the PHB), and then making a third via the extra Action granted by D&D 5e's version of the spell haste (p. 250).

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    \$\begingroup\$ In a recent episode where Liam actually DMs, Travis asks him if he can attack three times "like the famous rogue, Vax: Dagger dagger dagger.", Liam replies that Travis would need the Boots of Haste, and the Dual Wielder feat. This still needs to be confirmed, however, as you really don't need Dual Wielder to two-weapon fight with daggers, and it might just be a houserule Matt uses to allow the triple dagger throw. \$\endgroup\$ – daze413 Sep 15 '16 at 7:15
  • \$\begingroup\$ Th Dual Wielder feat is required to make the triple-attack so effective, though: without it, the bonus-action attack made with the offhand weapon doesn't add your Strength or dex bonus to the attack roll. \$\endgroup\$ – anaximander Sep 15 '16 at 12:27
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    \$\begingroup\$ @anaximander That's not what Dual Wielder, the feat, does. You are thinking about Two-Weapon Fighting, the feature. \$\endgroup\$ – daze413 Sep 15 '16 at 14:57
  • \$\begingroup\$ @daze413 Indeed I am. I get those two mixed up all the time. \$\endgroup\$ – anaximander Sep 15 '16 at 15:32
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Matt, the DM, homebrewed an enchanted Item "The Boots of Haste" which let the user gain another action like the haste spell, this was an item in Pathfinder probably and I suppose Vax had them before Crit Role.

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    \$\begingroup\$ This was already mentioned almost a year ago. \$\endgroup\$ – user17995 Sep 14 '16 at 20:55

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