I'm curious about how two different Warpriest class features interact with each other. The features in question are Aspect of War and the major Travel Blessing. To what extent do these two features combined result in and is there a way to further increase the distance?
Avatar of War (emphasis mine):
At 20th level, the warpriest can channel an aspect of war, growing in power and martial ability. Once per day as a swift action, a warpriest can treat his level as his base attack bonus, gains DR 10/—, and can move at his full speed regardless of the armor he is wearing or his encumbrance. In addition, the blessings he calls upon don't count against his daily limit during this time. This ability lasts for 1 minute.
Blessings class feature (only the section that is relevant to this question):
A warpriest can call upon the power of his blessings a number of times per day (in any combination) equal to 3 + 1/2 his warpriest level (to a maximum of 13 times per day at 20th level). Each time he calls upon any one of his blessings, it counts against his daily limit.
Travel Blessing (emphasis mine):
Dimensional Hop (major): At 10th level, you can teleport up to 20 feet as a move action. You can increase this distance by expending another use of your blessing—each use spent grants an additional 20 feet. You must have line of sight to your destination. This teleportation doesn't provoke attacks of opportunity. You can bring other willing creatures with you, but each such creature requires expending one additional use of your blessing, regardless of the distance traveled. (For example, transporting yourself 40 feet costs 2 uses of your blessing, and transporting an additional person this distance costs 1 more use.)
This seems to say that a level 20 Warpriest can, if he so chooses for whatever reason, use double moves every round to teleport 260 feet up to 12 times in a single minute.
Is this correct? And are there any other ways to increase the distance?