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Playing a Bladebound Magus in a campaign and wondering if it's practical to use the Dancing weapon enchantment while I focus on spellcasting. According to the entry on the Dancing enchantment on the SRD:

As a standard action, a dancing weapon can be loosed to attack on its own. It fights for 4 rounds using the base attack bonus of the one who loosed it and then drops.

Does this mean a Dancing weapon uses only my BAB or does it get the full attack bonus (BAB+STR+other enhancements) of my character? (Additionally, if the weapon is already at +4, would that be included in its attack bonus even if it only uses my BAB for its attack rolls?)

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The answer is pretty clear: the Dancing weapon uses its wielder's BAB as its own, but not the wielder's STR or DEX.

Being a magic weapon, it would also get its enhancement bonus to attack.

It may also get a size bonus to the attack, depending on the type of weapon it is (see Weapon Sizes).

So, a +1 Dancing dagger wielded by a creature with a +5 BAB would be a tiny object and have a +2 to attack because of that. Thus, it would have a total of +8 on its attacks (+1 enhancement, +2 size, +5 BAB), and would deal 1d4+1 damage on a hit. With a BAB of +6, it would get one attack at +9 a second attack at +4.

I see nothing in Bladebound Magus that would change that, nor do I see anything that would prevent a Dancing Black Blade from allowing the Magus to use (eg.) Life Drinker.

In short, Dancing gives the wielder some free attacks at a penalty in exchange for being able to do other "stuff" during their turn.

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    \$\begingroup\$ That's an interesting line of logic on the size modifier; getting the size modifier from the the weapon itself, rather than the size modifier of the weapon's (intended) wielder. Seems a bit odd, but I do see the reasoning. \$\endgroup\$ – Wyrmwood Jan 8 '16 at 1:01
  • \$\begingroup\$ Interesting mention of the size bonus. Is there any official literature on that or is it speculation? The GMs for this game are very strict about RAW. \$\endgroup\$ – SableGear Jan 8 '16 at 2:21
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    \$\begingroup\$ @SableGear: d20pfsrd.com/gamemastering/combat#TOC-Attack-Roll explicitly states that attacks include a size modifier, and d20pfsrd.com/equipment---final/damaging-objects#TOC-Armor-Class calls out that objects have a size modifier to their AC. ... also, note that the weapon probably has a STR of - and not 0, so it doesn't have a -5 STR penalty to attack. \$\endgroup\$ – minnmass Jan 8 '16 at 4:01
  • \$\begingroup\$ I dont think that was intended though. Otherwise the weapon damage would also get reduced for being a tiny creature. \$\endgroup\$ – ShadowKras Jan 8 '16 at 10:34
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    \$\begingroup\$ @ShadowKras: The weapon isn't a tiny creature, it's a tiny object. Plus which, the size adjustment to damage has already happened: a dagger does less damage when wielded by a small creature than a medium creature not because of the size of the creature but because it's a physically smaller dagger (a medium creature's dagger is closer to a small creature's short sword). \$\endgroup\$ – minnmass Jan 8 '16 at 14:30

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