I'm running a D&D5e campaign for some young adults (13-15 years old). While some of those have some specific ideas to what they want their characters to be (sometime even 'grandiose' ideas... "no, you can't tame a dragon, and no, that's not because you're only 2nd level"), one has a different idea.
He's a halfling thief, and wants his character to become a cook. Not only that, but a renowned cook (he's thinking of later having an inn as a good spy network base). He already took the "cook's utensil" proficiency, spent a bit of gold having "correct" components for the party to eat and is generally trying to roleplay his character well.
Now I'm beginning to ask myself how I can indulge him :
- a home-brew feat to become a good cook? But this will limit him against the others players.
- an XP penalty, as his character is spending less time to learn others skills?
- a dual class thief/cook (this will also severely limit him)?
- a requirement to have charisma and dexterity at a given level to be considered as "renowned" (both in terms of what he can do and how it is perceived)?
Any other ideas?
wow... lot of ideas here.
I'm all for simplicity, and would prefer not go into homebrew support class.
Simply write "good cook" on its character sheet would have been OK for me, since he is roleplaying the fact, and is willing to lose a little (gold, time) on it. My main problem was the "famous / renowmed" part. I think I did not want to give him something that could be thought as a second hight-level profession (how many of your warriors are also highly thought metalworker ?)
After reading your responses I think i'll go the pure RP way. If he's becoming a famed adventurer with its party, its reputation as a cook will go up with it, if the character is well played and if I give him some opportunities to show off.
thanks for the answers