Starting my first D&D 5e game soon. I'm planning on making a dual-wielding Javelin/Spear character who darts around throwing his weapons kinda like Kalista from League of Legends. What Feats or class do I need to make such a character to be effective in combat? To be more specific, I want him to be dealing alot of damage while staying out of melee range.


I expect you certainly can, and I have seen people do it in the past. Here is a list of things you should be aware of.

  1. Your weapon is effectively a melee weapon, but since spears/javelins have the thrown weapon property, they can also be thrown. There is no issue throwing your spears as a regular character.
  2. Required feature: Two-Weapon Fighting fighting style. Gives you some nice damage bonuses. This limits you to a class with this feature (e.g. Fighter/Ranger).
  3. Required feat: Dual Wielder (PHB, p. 165). This feat allows you to actually use your spears/javelin for two-weapon fighting. It also gives you an AC bonus, and the ability to draw/stow two weapons at once instead of one (useful I imagine when you are throwing your weapon and need to draw another).
  4. Suggested feat: Mobile (PHB, p. 168). You are going to spend a lot of time moving out of people's range and giving them attacks of opportunity against you. I recommend this because all you have to do is make a melee attack and then retreat. It has some other nice bonuses as well.
  5. Suggested Race: Variant Human (if you're allowed to use it), since it gives you a feat. Recommend getting Dual Wielder or Mobile.

I'll update as more ideas surface for this character. I expect there may also be some discussion as to my choices.

Also, you should take a moment to take a look at this for more ideas: Monk Proficiency with Spears/Javelins

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    \$\begingroup\$ I believe rangers do have access to the Two weapon Fighting style as well. Though with 2 feats you are probably indeed better off taking a fighter. \$\endgroup\$ – ammut Mar 18 '16 at 19:37
  • \$\begingroup\$ Ranger would probably work as well I expect, I don't see any major benefit from the fighter to the ranger. Depending on campaign settings though the ranger might be better. \$\endgroup\$ – Sh4d0wsPlyr Mar 18 '16 at 19:48
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    \$\begingroup\$ Fighter gets more attacks, more feats, better armor, and more useful class features. Unless you specifically need a survivalist or the ability to cast ranger spells, ranger is almost always a bad choice. In fact you can make a better ranger with just the fighter class. \$\endgroup\$ – Lokiare Mar 20 '16 at 17:21
  • \$\begingroup\$ @Lokiare it sounds more like you can make an inferior fighter with just the ranger class. The fighter is only a "better ranger" if you ignore most of the ranger class abilities. \$\endgroup\$ – starchild Sep 21 '18 at 23:54
  • \$\begingroup\$ You can also get the best ranger spells faster from a Bard who can do the rangers skills better due to expertise. With the added feats you can pretty much pick up anything the ranger can do. \$\endgroup\$ – Lokiare Sep 25 '18 at 21:46

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