# Can you drag a grappled target through rough terrain while staying out, yourself?

(Inspired by discussion on this question.)

Suppose you grapple and drag a target. Can you, without suffering a speed modification or incurring increased movement costs due to rough terrain--that is, not the grappling half-speed--maneuver that target such that he is in rough terrain but you are not?

The useful example is that of trying to harm your target via forced movement through Spike Growth while avoiding harm yourself.

• Is the question here actually just "Does a grappled creature occupy the same square as the grappling creature?" Commented Mar 19, 2016 at 13:14
• If you're playing with the grid variant it would reduce to that. If you're playing standard, I think it reduces to the question of "can you, at full speed, maneuver them into rough terrain while avoiding it yourself."
– nitsua60
Commented Mar 19, 2016 at 13:15
• Commented Mar 2, 2018 at 20:18

# Yes

### The grappler can position/move a grappled creature where they want

The grappler and the grappled creature do not share the same space. For example, the PHB shows that a creature with a reach of 10' would be able to grapple someone even 10' away. A creature 10' away can hardly be considered to be in the same square as you.

The condition also ends if an effect removes the grappled creature from the reach of the grappler or grappling effect, such as when a creature is hurled away by the thunderwave spell. (Player's Handbook, p. 290)

Thus, it is entirely possible to maneuver the grappled creature into an area which the grappler is not in. Specifically, nothing would prevent a grappler from positioning the creature in the area of a spike growth. Thus, the grappled creature would suffer the effects of spike growth (damage and reduced speed). Of course, the reduced speed does not do anything because a grappled creature's speed is already 0, but they will take damage.

### Creatures do not suffer effects from areas that they are not in

The grappler's movement would not be penalized from the difficult terrain provided by spike growth because the grappler is not in the area for that effect. The grappler and the grappled creature are not assumed to be linked or the same so there is no reason to assume effects would transfer from one to the other. In the real world, doing such a thing would cost more movement because dragging someone through vines is much harder than dragging them on flat ground. However, D&D is not a very good simulator and makes many simplifications.

So, there is nothing in the rules that would prevent this from working.

A grappled creature has a movement speed of zero, so it can only be moved by the grappler (or effect that forces the creature to move like thunderwave).

Pertinent text from the PHB pg.290, under Conditions:

Grappled

• A grappled creature’s speed becomes 0, and it can't benefit from any bonus to its speed.

And under the rules of Grappling found in PHB pg.195:

Moving a Grappled Creature.

When you move, you can drag or carry the grappled creature with you, but your speed is halved, unless the creature is two or more sizes smaller than you.

Which means the only creature moving, is the grappler. So the physical location of the grappled creature is entirely irrelevant by RAW since it's movement speed is zero anyways. All that matters is the grappler's location, and the terrain the grappler is moving across.

• I think your answer could be summarized as 'no'? It seems like you're indicating that dragging/carrying would be behind/on your own character, not in the difficult terrain, but it's hard to tell. It's clearly not 'irrelevant' since the question is being asked. Commented Sep 8, 2016 at 20:03