Can movement be split up more than once, with different attacks and other actions in between?
I've have a 12th-level Half-Orc Monk character with the Mobile feat, resulting in a movement speed of 60 (base speed of 30, +20 from Unarmored Movement, and +10 from Mobile). At this level the character has the Extra Attack ability, and (due to being at least level 6 in Way of Shadow) has the Shadow Step ability.
Here's where my question about the movement rules comes in.
In a room of multiple opponents, that is mostly lit but with sections of dim light that are just big enough for my character to use the Shadow Step ability, I want to be able to attack one target close to me, attack one target farther away, and then move back to safety. Since my character has low hp (due to a low Con score), quickly popping here and there to poke enemies with his spear and then moving to general safety would be nice.
I figure I could accomplish it like this, but it depends on whether I can split movement multiple times:
- Start my turn by moving 10 feet to my first target, whom I attack
- Move 5 feet to the nearest source of dim lighting (the creature wouldn't get an opportunity attack because of the Mobile feat, even if I didn't hit)
- Use Shadow Step as my bonus action to teleport to a spot of dim lighting across the room (within 60 feet of course)
- Move another 15 feet to attack my second target
- Move with my remaining 30 feet of movement to a generally safe position.
Is the aforementioned scenario possible since I stayed within the limits of 60 feet for my character, or would I only be able to split my movement into two different movements?
It would be cool if I could split my turn into 4 movements, 2 attacks, and a teleport, but I feel like I'd only be able to do 2 movements, 2 attacks, and a teleport during my turn.