Fortunes and Winds (2002) for Legend of the Five Rings, Second Edition and Dungeons and Dragons, Third Edition presents the new race Shapeshifter, each subrace of which gains a handful of Spirit Points with which to buy Spirit Abilities. However, no Spirit Point cost is provided for the the Spirit Ability Shapeshift: Spirit (Fortunes and Winds 24).

Given the Spirit Ability's power (that is, Shapeshift: Spirit allows any level 17 or higher Shapeshifter to use a polymorph-like effect to change form for 1 hour/level into a specific extraplanar being of the creature's Hit Dice or less and employ that being's supernatural abilities), I expect the cost to be prohibitive. Is there errata for Fortunes and Winds that gives this Spirit Ability a Spirit Point cost, and, if there isn't, what is a reasonable Spirit Point cost for this ability?

(Keep in mind that an argument can be made that the Spirit Ability Shapeshift: Spirit has a Spirit Point cost of 0 as the penalty for failing to end properly the Shapeshift: Spirit effect means, essentially, the Shapeshifter becomes for 1 day an NPC that behaves in fashion appropriate to the assumed form—which is, potentially, crossing-the-streams level of bad. I currently find that a weak argument, but if a convincing case can be made, that's cool.)

Note: Overuse of Initial Capitalization can be Blamed on AEG.


1 Answer 1


I read the whole thing and feel, that it is an oversight, since every other Shapeshifter ability has an associated Spirit Point cost and the Shapeshift: Spirit is the capstone ability of the Shapeshift tree.

I would price it at 8pts, in lieu with other powerful capping abilities like Reincarnation (8pts). At least it should cost 6pts, to be more expensive then Shapeshift: Object (5pts)

  • \$\begingroup\$ Thank you for your input. I'd feared this question forgotten. You have my sympathy and my respect for trudging through Fortunes and Winds. \$\endgroup\$ Apr 24, 2016 at 11:04
  • \$\begingroup\$ L5R is my main RPG, so I am always happy to add my two zeni :D \$\endgroup\$
    – Akumakaji
    Apr 24, 2016 at 11:14
  • \$\begingroup\$ In that case, if you've time and inclination, there's also this question that's likely right in your wheelhouse, and this question that might be. An expert opinion is always welcome. \$\endgroup\$ Apr 24, 2016 at 11:40
  • \$\begingroup\$ Eight points is what the only L5R2E errata that I can find puts it at, so—barring AEG for no reason putting back on the Web actual for-reals errata—this looks good. \$\endgroup\$ May 25, 2016 at 16:41

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