I'm making a dungeon with a bunch of ghosts in it. The situation is:
- Time Stop is cast by a necromancer using an artifact at the very end of the dungeon. The PCs will see the whole dungeon, realize everything's frozen, and then have to fight their way out after recovering the artifact.
Will the Horrifying Visage would work if the ghosts were time-stopped? (i.e., if the PCs just saw a frozen ghost face coming out of a wall). I am not sure if I should treat Horrifying Visage as an active effect that the ghosts use(like Bilbo), or if I should treat it as a passive ability.
The Monster's Manual (p. 147) entry for ghosts contains this entry:
Horrifying Visage: Each non-undead creature within 60 feet of the ghost that can see it must succeed on a DC 13 Wisdom saving throw or be frightened for 1 minute. If the save fails by 5 or more, the target also ages 1d4 x 10 years. A frightened target can repeat the saving throw at the end of each of its turns, ending the frightened condition on itself on a success. If a target's saving throw is successful or the effect ends for it, the target is immune to this ghost's Horrifying Visage for the next 24 hours. The aging effect can be reversed with a greater restoration spell, but only within 24 hours of it occurring.
I have one question with two parts:
If I have 4 ghosts in my dungeon, does each PC need to successfully save against each ghost, and only be considered immune for that one ghost?
If, at the start of the dungeon, everything within the dungeon is subject to a Time Stop spell, would visible ghosts still gain the benefit of horrifying visage?