I'm planning an adventure which seems very suited to Lovecraftesque except for this one thing: all the horror takes place in a confined space which the Witness never leaves.
This seems like a problem, because Lovecraftesque's third act requires movement to a new location:
The Journey into Darkness is a scene in which the Witness moves from their current location to the location where the Final Horror will occur.
This movement may be voluntary or involuntary, mundane or mystical, but the game assumes that the movement itself is physical and the new location is a new physical setting. The exception given is mental settings, like dreamscapes, but I'm looking at an adventure where the horror is revealed as having "been there all along."
Does this mean that Lovecraftesque is a poor fit for horror where the Witness doesn't physically change his location at all over the course of the story?
Can Lovecraftesque handle one-room horror, and if so how?