Another question about improvised weaponry. I know how the size category and damage of an improvised weapon is determined, I also know that improvised weapons always crit on a natural 20 for double damage, but what about special properties ?
- using pieces of scrap metal as shurikens : are they also considered ammunition for the purpose of drawing them and what happens to them when they are thrown ?
- using a kitchen knife as a dagger : does it give a +2 bonus on Sleight of Hands checks to conceal it ?
- using a pointy metal rod as a rapier : does it give the option to replace Strenght with Dexterity for Attack rolls and also suffer the disadvantage of not increasing the bonus damage from Strenght when used two-handed ?
For short : if an improvised weapon is close to a weapon with special properties or drawbacks, does the improvised weapon get them too ?