Normal speed…
Assuming consistent Craft (alchemy) skill check results of 28, an eldritch poisoner alchemist that possesses a Craft (alchemy) skill bonus of +18 completes 504 sp of progress on a 4,000-sp dose of gray justice each 1/4 day, completing a dose in 8 days. If the GM allows this alchemist to make multiple Craft skill checks in a day, the alchemist can complete the dose of gray justice in but 2 days. (This progress is determined by taking 28 (the check's result) × 18 (the Craft (alchemy) skill check DC of the poison gray justice) = 504 sp.)
…Accelerating…
Were this alchemist confident or if the GM allows this alchemist to take 10 on this Craft (alchemy) skill check, the alchemist can accelerate this crafting time, adding +10 to the DC therefore making the Craft (alchemy) skill check DC 28 for the 4,000-sp dose of gray justice. That alchemist then completes 784 sp of progress on the dose of gray justice each 1/4 day, completing a dose in 6 days. If the GM allows this alchemist to make multiple Craft skill checks in a day, the alchemist can complete the dose in but 1 1/2 days. (This progress is determined by taking 28 (the check's result) × 28 (the accelerated Craft (alchemy) skill check DC of the poison gray justice) = 784 sp.)
…And full throttle with the feat Master Alchemist
The feat Master Alchemist makes this far faster. Such an alchemist can create a dose of gray justice in 1/4 of day even without accelerated crafting, the feat Master Alchemist making the poison's virtual cost (for the purposes of its time to create only) a mere 400 sp.
Notes