0
\$\begingroup\$

Mass Aid is a level 3 spell (it can be found in Spell Compendium page 8) and the base (non-mass) spell Aid is a level 2 spell. This is just a +1 difference.

All other Mass spells have about +4 levels to basic versions, not +1. For example, cure light wounds is level 1 and the mass version is level 5, same with moderate serious and critical cures, and they all have a limit 1 target per lvl too.

Mass Aid also does not have a limitation of one target per caster level (RAW) like most other spells.

One could say Aid is [single target] Bless plus a preemptive Cure Light Wounds. Aid is also comparable to False Life, a lvl 2 mage spell. I think the extra hitpoints of Aid is a lot more important than the paltry bonuses of Bless at low levels (when some characters have really low hitpoints and can't survive even a few AoE damage). But still compared to Mass Cure Light Wounds, Mass Aid seems way underleveled.

Is there a reason it's so wacky?
Am I missing something?

\$\endgroup\$

closed as primarily opinion-based by KRyan, KorvinStarmast, Christopher, Miniman, Tritium21 Oct 5 '16 at 13:47

Many good questions generate some degree of opinion based on expert experience, but answers to this question will tend to be almost entirely based on opinions, rather than facts, references, or specific expertise. If this question can be reworded to fit the rules in the help center, please edit the question.

  • \$\begingroup\$ Let us continue this discussion in chat. \$\endgroup\$ – KorvinStarmast Oct 6 '16 at 11:34
  • \$\begingroup\$ Yes, the problem is that this isn't asking for something objective, like designer statements. You might want a logic-based analysis, but that's also ripe for primarily opinion-based disagreements, and those arguments have already started happening here—so it's closed. (NB it's not just mods who've closed it.) \$\endgroup\$ – SevenSidedDie Oct 6 '16 at 14:57
5
\$\begingroup\$

Quite simply because aid isn’t a very good spell, and more to the point, it scales poorly. The attack bonus is small and the damage bonus is paltry; the bonus on saves against fear may very well be forgotten entirely. It also grants very few temporary HP, and temporary HP aren’t really particularly good protection.

Realistically, aid shouldn’t have been a 2nd-level spell to begin with. As a 1st-level spell, it’d be mediocre but possibly worth preparing (and it is probably too good for an orison).

\$\endgroup\$

Not the answer you're looking for? Browse other questions tagged or ask your own question.