2
\$\begingroup\$

A friend of mine thinks it's possible to remove "bad" d20 rolls by exhausting them - continuously rolling the dice during the game, leaving only good rolls.

It appears true - he seems to roll an unusual number of 20s.

Is this plausible?

\$\endgroup\$
0

1 Answer 1

36
\$\begingroup\$

No

Unfortunately, superstitions about dice do not actually impact probability. However, a die can be unbalanced and thereby generate uneven results.

What your friend is experiencing is confirmation bias, wherein he is looking for bad rolls, and finds them, and then looks for good rolls and finds them. In order to falsify the claim of "exhausting bad rolls" have him, over the course of 5 sessions, track every single roll he makes in an excel spreadsheet or on a piece of paper. However, over those 5 sessions, use 5 different d20s. This should demonstrate if any given die is unbalanced and the falseness of his claim.

There may also be elements of positive bias(HP:MoR) as a component here, as your friend has an explanatory theory that seems to fit his observed confirmations and thereby has positive confirmation of that theory.

A third potential explanation is methods of rolling dice. There are techniques to make certain types of numbers more probable in a roll (this is cheating, of course...). Another test is to use a dice tower to generate the random numbers for rolls during a game, something I'd recommend anyways just because of the almost ritualistic elements of dropping dice into the top and awaiting their result (and not seeing the board disrupted due to errant dice.)

\$\endgroup\$
7
  • 8
    \$\begingroup\$ "This should demonstrate if any given die is unbalanced and the falseness of his claim." Unless you're rolling bazillions of dice per session, you cannot have reasonable statistical significance. \$\endgroup\$ Jul 2, 2011 at 18:36
  • 4
    \$\begingroup\$ @Martinho Actually, it doesn't have to be that many at all. In fact, to find out if a die is "sufficiently random" for the purposes of a single session of D&D (no die is "perfectly random"), it has to be rolled exactly as many times as the die would be rolled in a session. If it doesn't show bias during that time, then it is sufficiently random to feel fair over the course of that length of play. \$\endgroup\$ Jul 2, 2011 at 18:58
  • 3
    \$\begingroup\$ @Martinho If it does show bias during that time, then you've got either a real positive or a false positive. The die could be singled out for a larger sample size (say, five sessions) to see if the apparent poor randomness is an artefact of the small sample size, or you can just be pragmatic and pitch it in the "bad dice" box. \$\endgroup\$ Jul 2, 2011 at 19:10
  • 1
    \$\begingroup\$ +1 thank you for debunking the myth. Curious, there's a difference between positive bias and confirmation bias? \$\endgroup\$
    – LitheOhm
    Apr 12, 2013 at 7:42
  • 3
    \$\begingroup\$ Yes (I think) but this is almost certainly a better question for the cog sci stack: cogsci.stackexchange.com/questions/tagged/rationality \$\endgroup\$ Apr 12, 2013 at 7:47

You must log in to answer this question.

Not the answer you're looking for? Browse other questions tagged .