I am DM'ing a D&D 3.5 campaign and a player asked me an interesting question.
I love toying with homebrews and out of the box ideas so figured I would post this and see what people thought.
The player was wondering if there is a weapon that deals no damage up front when it hits, but increased damage on a later round (so for instance instead of a d6 the round the attack occurs it would deal a d8 the next round or some such thing). The only thing I could think of similar to this would be poisons, but poisons deal primarily with ability damage and the player is looking for regular damage. Not sure how feasible this is or what it would even be useful for, or that I even agree with the concept so figured I would fling it to the internet and see what sharks were biting,