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The old session City of the Gods ran back in 1975, which eventually became the Expedition to the Barrier Peaks (DA3), introduced such interesting sci-fi concepts such as cloning, laser pistols and rifles, sonic weapons, robots of various types, powered armor suits, and starships to the otherwise fantasy world of Greyhawk. Specifically, most of these things were located in and around the Blackmoor region.

Some of these artifacts could be recovered and used by resourceful players. These science based artifacts, along with a mysterious and apparently malevolent AI (the Egg of Coot, an inside joke) in a slightly different but nearby location stem from one or more off-planet technologically based source(s).

What more, if anything, is known about these and other star-faring and technologically based civilization(s) in or around Oerth Prime?

Technology from other adventures and locations on Oerth are also of interest and relevant to the question, even if not directly connected the points of interest in Blackmoor as specifically called out in this question.

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Okay, this keeps popping up in my feed due to the up-votes, so I was finally motivated to research this one myself. Here's what I've found:

The F.S.S Beagle, exploratory vessel of the Galactic Federation - Captain Bork Riesling, commanding - was the crashed starship in Blackmoor... aka: the City of the Gods (Module DA3).

The marooned F.S.S Beagle was also revealed in DA3 as the origin of another famous Blackmoor character: St. Stephan (of the Temple of the Frog), whose previous mention (in Supplement II) listed only the following:

This fellow is not from the world of Blackmoor at all, but rather he is an intelligent humanoid from another world/dimension.

Dave Arneson, creator of the Blackmoor setting and campaign was quoted as saying:

John [Snider], the author (of the Star Probe and Star Empires games, the basis of an ongoing concurrent campaign), was another of the original [Blackmoor] group. He had outlined a whole series of books and maps.

Greg Svenson is quoted with:

My recollection is that it was a crossover from our parallel "Star Empires" campaign that John Snider was running (from early 1973 to late 1974 or so, when John went into the Army). There was an RPG component to "Star Empires" which we were also playing, but TSR never published it. We had several encounters with scout ships from the neighboring galactic empires before the world Blackmoor is on was quarantined by the local galactic government, I can't remember which empire controlled it.

Greg Svenson also recollects the following useful information:

There were eight major empires. Three were humanoid empires with one each of ursoid (bears), feline (cats), avian(birds), amoboid (amoebas) and icthioid (fish). There were also a variety of minor empires with just a couple of worlds inhabited by exotic races (along with the normal ones above) [...] We had encounters in Blackmoor with both human and avian scouts (Scott Belfry ran the avian empire). I remember someone getting a 'magic cape' that allowed the wearer to fly (the avians wings were no longer functional, so they created alternate ways to fly). The Blue Rider's armor was a suit of powered Battledress. I was running a galactic empire controlled by a race of ursoids

[The Star System]was almost immediately quarantined due to the loss of several scout ships from two empires, one human and one avian...


This then, is the extent of the information that I can find, to this date. Please note the link to the official Star Empires website... if you want to get involved, that is the spot for you.


Source 1

Source 2

Source 3

Source 4

Source 5

Star Probe game

Star Empires game

The official Star Empires web site (Note that the last activity seems to be quite a while ago.)

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  • \$\begingroup\$ After waiting a few days, not seeing any other answers, I will mark this as correct for now. \$\endgroup\$ – nijineko Aug 13 '17 at 20:41

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