Starting prep for a game of Dread. I am wondering what is the best way to handle an early exit for a character in the game? I understand the ghost or doomed method of allowing the player to continue to participate, but he is no longer allowed to pull, especially if they knock the tower over doing something that should not be lethal. This seems like a pretty good method, but what about a bit later in the game when doomed is not a real option?
Does the player continue to stay at the table and just stay for the story? How do you keep players with dead characters interested in the game after their PC is dead?