I find myself reading multiple playbooks to see if there are any particular moves from other playbooks that fit my own character. This strikes me as crushingly inefficient.

Is there a list of all Apocalypse World player moves (not generic moves) sorted in some useful form somewhere on the internet?

  • \$\begingroup\$ I'm not aware of any one, but that would be super useful. \$\endgroup\$
    – Cthos
    Commented Jul 18, 2011 at 14:19

2 Answers 2


I just put the index of moves from the book up online: AW-movesindex.pdf

It's not the full text of the moves, and it doesn't include any of the limited edition playbooks, but it's a list, at least.

I wouldn't object to having a comprehensive list with the full moves online. Maybe I'll steal a few hours from myself and put one together sometime.

  • 4
    \$\begingroup\$ Thanks! That's awesome! Welcome to the site! That is exactly what I was looking for. An aide memoir to see "well, does this match up with what I want to do?" \$\endgroup\$ Commented Jul 20, 2011 at 13:14
  • \$\begingroup\$ @Vincent welcome to RPG.SE. We welcome your contributions. Its a happy site to see game authors contributing here. \$\endgroup\$
    – wax eagle
    Commented Jul 20, 2011 at 13:15
  • \$\begingroup\$ Seriously. What would you know? \$\endgroup\$
    – Graham
    Commented Jul 22, 2011 at 23:33

Nothing like that exists online. I'm not sure what Vincent would think of such a publication either, since moves are the heart of a playbook. Apocalypse World isn't really about charop anyway, so efficiency isn't an important value for the author or the community. Discovery and synthesis is much more important.

The current situation really isn't that bad though: there are only so many moves in the standard playbooks and it doesn't take long to internalise the knowledge of which character archetypes have which moves. If you're playing with some of the additional playbooks, that process just takes slightly longer.

Besides, you won't really know what move you want until you actually play enough to earn the improvements that let you choose moves from other playbooks. Because a game of Apocalypse World is highly unpredictable, plotting a character's advancement ahead of time à la D&D is very ill-advised.

  • \$\begingroup\$ Fair enough, mate. To narrow down, I'd like a quick reference so that I can narrow down my search in the middle of a session when the MC asks me to level up, rather than a Pre-planned charOp. But good answer. \$\endgroup\$ Commented Jul 20, 2011 at 0:38
  • 2
    \$\begingroup\$ Now we know what Vincent Baker would think of it! \$\endgroup\$
    – jprete
    Commented Jul 20, 2011 at 13:10
  • \$\begingroup\$ @jprete Yes! :D \$\endgroup\$ Commented Jul 20, 2011 at 17:50

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