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During character creation you are allowed 3 "uncommon" items. What items are beneficial enough to the party as a whole to warrant using up one of these slots?
A "party-beneficial" item is hard to define without restricting the answers too much. What I'm looking for are items that affect the group as a whole inside or outside of combat. Not something that just increases your character's power.
A few examples:
- Battle Standard of Might: +1 to all damage rolls in the zone. This is a good in-combat party item.
- Exodus Knife: Creates a 4x4x4 extradimensional space for 8 hours to take an extended rest in. This is a good out-of-combat party item.
- Dust of Appearance: Encounter power to reveal invisible creatures. It benefits the party as a whole but only one person can use it each encounter. This is a decent party item.
- +6 Frost Hand Crossbow: The party may be better off with a frostcheese rogue, but it doesn't directly affect everyone. This is not a good party item.
From your experiences, what "party" items are worth using up one of your item slots at character creation? Which ones have you made the most use out of?