I rolled 17, 17, 15, 15, 13 and an 8. I'm also human (non variant), so currently I assigned my stats as follows: Str: 18 Dex 9 Con: 16 Int: 14 Wis: 16 Char: 18
My plan was to +2 to both Str and Char, to max 20, +1 to dex (10) and to con (17), take feat resilient (con- 18) and wis to 18. Getting rid of that neg modifier for dex will be for my first ASI. But I'm not sure whether I should keep wisdom at 16 and raise dex to a 12. I know switching 14 dex and 9 intel would be better against checks, but for roleplaying purposes, I need my intelligence decent enough. Rather than resilient, I might take the inspiring leader feat for the group. I'm also looking to take the Oath of Ancient's feature, and I'm likely to take a supportive/tank role, but I like to deal out reasonable damage and hold my own if need be. The rest of my party is 2 fighters, 1 druid, a warlock and sorcerer. Currently, I have two swords for my character, but thinking of switching to shield and sword. Will be taking Dueling fighting style.
This is the first I'm playing DnD (and the same for 4 of us) so build thoughts would be great. Specifically, though, what's best to assign the ASI stats to, or choose feats, if I want to be good at protecting allies and surviving (with decent damage/killing efficiency)? Which out of the following set-ups would be a fit?
1st ASI: dex + 1 (10), con +1 (17) 2nd ASI: char + 2 (20) 3rd ASI: Resilient Feat con +1 (18) 4th ASI: Inspiring Leader or Sentinel or Shield Master or Mounted Combat (coupled with use of Fine Steed), or stre +2 5th ASI: stre + 2 or Inspiring Leader, Sentinel or Shield Master or Mounted Combat (coupled with use of Fine Steed)
Plan 2: same as above but 1st ASI increase char to 20, and 2nd ASI increase dex and con.
Sorry if that's messy, I've just been looking around at Paladin guides but haven't found anything useful with high stats, and don't generally know what I need mechanically beyond strength and charisma and good con.