So I lost my arm after shoving it into a cube and it getting cutoff... Honestly, I have been playing my character Wyn Wynn as a pretty straight forward Paladin of Lathander. I am new to the group I play with and the DM and players have given me credit and said I have been playing my character well and even like him as a character even if sometimes my character butts heads with one of the other characters. But now I want to stick out a bit and claim some glory for my own.

As I said I have just lost my arm, fun stuff truly but as luck would have it, we accepted a quest that if we clear out the tomb, we all get one wish. Now, assuming great Wyn Wynn the now one armed badass paladin lives, I was wondering: are there anything written about having an artificial limb or magical one in any of the official 5e D&D handbooks? I am hoping to wish myself a new arm that is magical or artificial. Not that my old Half-Elf arm wasn't great, regrowing it just isn't what I am looking for.

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    \$\begingroup\$ Are puns about animated armor acceptable in answers? \$\endgroup\$ – KorvinStarmast Dec 7 '16 at 22:22

The book Eberron: Rising from the Last War includes the prosthetic limb magic item (page 278):

This artificial limb replaces a hand, arm, foot, leg, or similar appendage that was lost or removed. While the prosthetic is attached and attuned to you, it functions identically to the body part it is replacing. You can detach or reattach it as an action, and it can’t be removed by anyone else.

If you have multiple prosthetic limbs, they count as a single magic item with regard to the number of magic items you can attune to.

Ventilating lungs (found on page 279), a prosthetic set of lungs, are also listed:

These metallic nodules were created in response to the poisonous gases used on the battlefields of the Last War. When you attune to these lungs, they replace the lungs in your chest, which disappear. The lungs allow you to breathe normally, even in an antimagic field, and their breathing function can’t be suppressed by magic.

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    \$\begingroup\$ You're not wrong, but you also should provide a citation to the book and page (and/or link) to turn this into a full answer. \$\endgroup\$ – NautArch Dec 5 '19 at 16:14
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    \$\begingroup\$ And welcome to our stack! Please take the tour to learn more about how we operate and what expectations are in our Qs and As. \$\endgroup\$ – NautArch Dec 5 '19 at 16:14
  • \$\begingroup\$ I've added the quotes/sources/citations for you to see what I was talking about :) \$\endgroup\$ – NautArch Dec 5 '19 at 17:02

Yes. Man, are you in luck.

The DMG details two such replacement limbs as magical artifacts- The Hand and The Eye of Vecna. Both of these items replace original body parts, and grant a number of randomly determined enhancements (20 STR score or permanent True Sight, for example), as well as an Evil alignment. The Hand specifically call for the intended user to lop off their own left hand, which might fit your specific circumstances (and depend on just how much arm was lost).

Obviously, as artifacts of an undead god of secrets and magic, these are tremendously powerful, and you should consult your DM before attempting to quest for them.

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    \$\begingroup\$ OP's DM here: I was thinking about Vecna but just wanted to point out that the player character is a LG Paladin of Lathander-unlikely he would be a fan of the Vecna Artifacts. \$\endgroup\$ – ArtaSoral Dec 6 '16 at 21:47
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    \$\begingroup\$ So now he's a lawful evil paladin of Vecna - people change @ArtaSoral \$\endgroup\$ – Dale M Dec 6 '16 at 21:54
  • \$\begingroup\$ The Hand is not an Arm. He lost the whole arm, not just his hand. But I like your effort at the answer. Artifacts are not guaranteed to even exist in a given campaign, and would not usually fit into the game until tier 3 or tier 4 adventuring. \$\endgroup\$ – KorvinStarmast Dec 7 '16 at 22:20

The 'Regenerate' spell.

It's a 7th level transmutation spell (PHB. 271) which has besides the healing the following effect:

The target’s severed body members (fingers, legs, tails, and so on), if any, are restored after 2 minutes. If you have the severed part and hold it to the stump, the spell instantaneously causes the limb to knit to the stump.

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    \$\begingroup\$ Much safer, in my experience, to use Wish to cast a codified spell than to try to wish for something less well-defined. Far less likelihood of the DM taking things more literally than wanted... \$\endgroup\$ – Zeiss Ikon Dec 6 '16 at 18:52
  • \$\begingroup\$ No, I don't want a normal new arm. That's boring, hence why I asked about a magical/artificial new arm and I will take my chances with a wish. No scene in adventure if it is all save. \$\endgroup\$ – rubenZ Dec 6 '16 at 18:54
  • \$\begingroup\$ @rubenZ Based on this answer and your comment in response, it would seem it isn't entirely obvious that you're trying to get something other than your flesh-and-blood arm back. Maybe you want to express that more directly in your question? \$\endgroup\$ – LegendaryDude Dec 6 '16 at 18:56
  • \$\begingroup\$ @LegendaryDude Could you explain maybe where is confuses you? I asked in if it was possible with the RAW if I could get a new magical or artificial arm. Now I fully know I can just put my arm back on but I was hopping instead of just putting it back on to just a whole new one. \$\endgroup\$ – rubenZ Dec 6 '16 at 18:59
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    \$\begingroup\$ @rubenZ I understood what you were asking, but a little more clarification wouldn't hurt. Your question says, in one sentence, "Was hoping to wish myself a great new arm, but first wanted to know if it is even possible and within RAW" but that doesn't tell anyone directly that your new arm should be mechanical, magical, or just a great new arm to replace the Great Old Arm. (Iä! Iä! Humerus fhtagn!) \$\endgroup\$ – LegendaryDude Dec 6 '16 at 19:21

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