The scenario: a level 11+ Fighter has the Feats:
- Two-Weapon Fighting
- Improved Two-Weapon Fighting
- Greater Two-Weapon Fighting
- Quick Draw
- Point Blank Shot
- Precise Shot
- Rapid Shot
How many weapons do they need in a Blinkback belt to perform his full 7 (Main, Iterative -5, Iterative -10, Rapid, TWF, ITWF, GTWF) attacks during a Full Attack?
1, because it returns to the belt, so it could be drawn with either hand?
2, because each hand needs a weapon at the start of the action?
4, because you can't draw them immediately for some reason?
You can't, because you can't reuse the same weapon, you'd be capped at 4 swings plus other weapons you don't have on the belt?
Or some reasoning I didn't even think of? Rule quotes appreciated.