Awhile ago someone else posted a question about animate object used on a weapon and got me interested in this.
There seem to be 3 pages I can find that talk about animate object.
The first is the spell animate object. Second is animated objects. Third is building and modifying constructs.
Now I have no interest in building permanent constructs and want to use the spell, but no where on the 3 pages does it mention what the construction points (CP) are suppose to be when using the spell. The other methods are clear in their construction, pricing, and abilities.
The second page (animate objects) has a table which mentions constructs of different sizes and the CP they are suppose to have, but
Animated objects have a number of Construction Points (CP) used to purchase abilities and defenses in addition to those presented above. A medium animated object has 2 CP; differently sized objects have CP totals as detailed on the size chart on this page. If an animated object spends more CP than its size category would allow, its CR increases by 1 (minimum of +1) for every 2 additional CP spent.
So according to this, when using the spell (and thus not paying for it) my constructs can have any amount of CP I want and the CR raises. None of the sources mention a cap or limit based on caster level or something. So how does it all work?
There is a related question, located here which gives me some movement and vision.