In the No Thank You, Evil! family roleplaying game, PCs can travel to the four different regions of Storia* by means of gates located in the players' bedrooms. However, it is clear that residents of Storia cannot use these gates:
The gateways are guarded by magical barriers. Only characters and their companions can travel back and forth.
This idea is further suggested by the Map of Storia, which shows a rift between each of the four regions, linked only by a house (presumably the player's).
However, in the companion story to the game Lucy Lawful and the Awful Waffle, the eponymous heroine of the story, a resident of Behind the Bookshelf, in order to appease the gluttonous Mr Smigglesmack claims:
Look, Mister Smigglesmack, let's make a deal.
I know a baker who'll really appeal.
She runs Hex Kitchen and she makes the best treats.
Waffles and cookies and all kinds of sweets.
She is referring to the Kitchen Witch, a resident of Into the Closet, and the follow-on adventure assumes the PCs will be able to arrange for the Kitchen Witch to provide Mr Smigglesmack with tasty baked treats every day. But unless the PCs were to deliver them, how would this be possible**? Also, how does Lucy Lawful know the Kitchen Witch in the first place? Or are there ways that characters from one region of Storia can travel to another region, without going through one of the aforementioned gateways?
As far as I can tell the rulebooks are silent on this, but maybe I missed something or the designers explained it during the Kickstarter or elsewhere. I need this information before my children ask me!
* Behind the Bookshelf, Into the Closet, Out of the Window, and Under the Bed
** I'm assuming Mister Smigglesmack lives Behind the Bookshelf, though as far as I can tell this is not explicitly stated anywhere. See my other question about where Mr Smigglesmack lives. Even if he lives Into the Closet, then the problem of how Lucy Lawful knows the Kitchen Witch still remains.