My group has a problem with the Anima Beyond Fantasy d100 system. We try to avoid combat as much as possible because it becomes very tedious against challenging enemies or groups of enemies as we need a calculator for every combat move.
Besides being large numbers, there are so many modifiers and things to keep in mind that add to or subtract from the roll that we all get bored after some turns. Then we start talking about something else and the combat becomes something "we must do" but really long and not fun at all because it is all about numbers and numbers. Some of our fights lasted 2~4 hours.
The problem:
Our turns are very long. We spend some time thinking about what we are going to do, and our character sheets are a bit complex because we use all books to make the most of our characters. That's why we have so many different modifiers. We only have a lot of turns when the enemy has higher defensive capability.
Switching games is not a solution:
We want to stick with Anima, we love it and we have every book, so our wish is to fix this if possible.
I don't know if we're doing it wrong or if we could take in a d20 system.
What should we do to speed up calculations?