Street Magic lists a section of rules on the design philosophy behind spells. Basically, there is a list of the most important things not to let spells do. Core Assumption #8 is:
Sorcery Cannot Create Complex Things
Though spellcraft can transform energy, spark elemental forces, and even provide nutrition, no magicians have yet determined a way for sorcery to create complex items (such as a gun or even a hammer) from mana alone— despite the best efforts of research corps to date. Sorcery can be used to fix and sometimes transmute complex items, but the days of summoning weapons from nowhere have not yet arrived.
However, the spells [Element] Wall and Shape [Material], among others, seem to grossly violate this assumption. Ice is even specifically listed as an example under both of those spells, allowing a Magician with both to create a wall of Ice and then shape from it a sword, hammer, or other object provided it can be made entirely out of ice. While this may take a couple rounds for solid materials like Ice or inflict a -4 sustaining penalty for loose materials such as sand, it nonetheless would seem to allow players to trivially violate the listed Core Assumption. Violating other Core Assumptions by the published spells is very difficult and generally can only be accomplished in appearance rather than fact, if at all, so it is surprising to me that spells that create material (Like [Element] Wall, all Indirect Combat spells, Mist, etc) exist. Am I misunderstanding the Core Assumption? Am I adjudicating creation spells wrong? What am I missing?