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I wanted to pick Animal Friendship and Speak with Animals.

However, this character has +6 Animal Handling & +4 Nature, so I don't think I need animal handling spells. For this reason, I'm considering Charm Person and Thunderwave. Is this a good idea?

Which two first-level spells should I pick for my Druid?

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    \$\begingroup\$ Hi Piano Girl, this question is very much a matter of opinion. Which spells do you want to take for your Druid? \$\endgroup\$ – user27327 Apr 22 '17 at 3:51
  • \$\begingroup\$ I mean...I don't know if it makes much sense to go for Animal Friendship and Speak with Animals...or to pick something else. Maybe those two, or Charm Person and Thunderwave. \$\endgroup\$ – piano girl Apr 22 '17 at 3:55
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    \$\begingroup\$ Or to ask it another way, what do you want to do with your spells? \$\endgroup\$ – godskook Apr 22 '17 at 3:56
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    \$\begingroup\$ Since it seems like there might be some confusion between spells known and spells prepared and spells cast this question might be helpful to look at (the druid work pretty much like the cleric when it comes to how their spellcasting works, just with a different spell list): rpg.stackexchange.com/questions/44400/… \$\endgroup\$ – diego Apr 22 '17 at 4:07
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    \$\begingroup\$ I suggest you take it to Role-playing Games Chat, really. This question won't likely get re-opened, but you can chat about it with the regulars :) \$\endgroup\$ – daze413 Apr 22 '17 at 7:03
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You don't have to pick

Druids get access to all their spells and can swap out prepared spells after a long rest.

You almost certainly get more than 2 spells

The number they can prepare is equal to their Druid level plus their Wisdom modifier. So with a starting Wisdom modifier of +3, for example, you can prepare four -- not two -- Druid spells.

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