3
\$\begingroup\$

My character, a warpriest with the archetype sacred fist, wants to beat up enemies with his fists but ignore their bonuses to AC from armor and shield. Is there a feat, magic item, spell, or something else that will enable him to do this?

\$\endgroup\$
4
\$\begingroup\$

This can be achieved by a Brilliant Energy amulet of the mighty fists. Attacks with that equipped ignore all unliving matter, which lets you ignore armor and shields, but makes impossible to hurt undead and constructs.

As an alternative you could put the enchantment on bodywraps of mighty strikes, as noted by Frezak. As those need a +1 before you can put special abilities on them you'd need a +5 one. But as their base price is lower the difference isn't too big.

\$\endgroup\$
  • 1
    \$\begingroup\$ A Body Wrap of Mighty Strikes with Brilliant Energy would let you swap out the effect without having to take an Amulet of Mighty Fists off every time you want to punch unliving things. \$\endgroup\$ – Frezak May 2 '17 at 10:56
2
\$\begingroup\$

If your DM allows you to target your fists as weapons:

Dimensional Blade (cleric 6th)

This spell gives you the power to turn one melee weapon in your hand into a two-dimensional object with length and height but no width. A sword becomes a flat image of a sword, a mace is reduced to a flat outline, and so on. The magic of the spell allows the weapon to be wielded by you normally, creating just enough depth to grasp it.

Attacks made with the weapon are melee touch attacks that ignore all armor. Force effects, such as mage armor and shield, still apply their AC against attacks made with a dimensional blade. Bludgeoning weapons used to make attacks with this spell deal half damage and are treated as slashing weapons. If the weapon leaves your hand before the end of the spell, the effect ends.

\$\endgroup\$
  • \$\begingroup\$ Technically, unarmed strikes are light weapons lol. They do bludgeoning damage, so you'd have to take a feat (or something) to change the damage type or deal half damage. \$\endgroup\$ – Ifusaso May 2 '17 at 5:31
  • \$\begingroup\$ Good point - add in something like Tiger Style to deal slashing rather than bludgeoning damage. \$\endgroup\$ – Jon Winsley May 2 '17 at 10:44
  • 1
    \$\begingroup\$ Unarmed strikes are not light weapons, they are treated as light weapons. Also, 6th level spells are a little too high for warpriests to be an effective option. \$\endgroup\$ – ShadowKras May 2 '17 at 11:09
  • \$\begingroup\$ @ShadowKras varily, sorry I didn't copy it over correctly. However, it doesn't change my point (which was just a comment anyway) \$\endgroup\$ – Ifusaso May 2 '17 at 12:21

Your Answer

By clicking “Post Your Answer”, you agree to our terms of service, privacy policy and cookie policy

Not the answer you're looking for? Browse other questions tagged or ask your own question.